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升格仪式

简介

稀有度:3
描述:回合开始时给与所有敌人5层流血。如果当前场上双方全体累计流血层数大于三十,直到战斗结束,你不会因流血受到伤害。


原始数据

Id: \*41
Rarity: 3
OwnScript: 
FightScript: AddEvent("Init",()=&gt;{SetStatus("AllTarget");AddBuff("buff\_blooding", INF, "5");});<br>bool isTrigger = false;<br>SetStatus("All");<br>AddEvent("buff\_bloodingOnLevelChange", () =&gt; {<br>if (isTrigger) return;<br>SetStatus("All");<br>        int count=0;<br>        foreach (var item in Object)<br>        {<br>            var buff=item.buffBarUI.GetBuff("buff\_blooding");<br>            if (buff!=null)<br>            {<br>            count+=buff.buffConfig.Level;<br>            }<br>        }<br>        if (count&lt;30)<br>        {<br>            return;<br>        }<br>        Self.DamageFilter["blooding"]=true;<br>        isTrigger = true;<br>});
Icon: Icon/Relic icons/风之灵
Note: 
Name: 升格仪式
Series: 概念
第 1 列: 等待实装
Tips: 
Description: 回合开始时给与所有敌人5层流血。如果当前场上双方全体累计流血层数大于三十,直到战斗结束,你不会因流血受到伤害。
Tag: 
Name_en: Promotion Ceremony
Description_en: At the start of the turn, all enemies gain 5 stacks of {buff\_blooding}. If the total number of stacks of {buff\_blooding} on both sides is greater than 30, you will not take damage from {buff\_blooding} until the end of the battle.
Tips_en: