限伤
简介
类型:指示物
稀有度:0
描述:本回合还可受到层数点-1的伤害。
原始数据
Id: limitdamage
ApplyScript: var buffContent=Self.buffBarUI;<br>Self.buffBarUI.GetBuff("buff\_limitdamage").buffConfig.level=<br> (int)(Self.MaxHp \* Self.dynamicVariables["MaxChangeHp"] - Self.dynamicVariables["thisHP"]) +1;<br> AddEvent("Hurt",() => {<br> <br> Self.buffBarUI.GetBuff("buff\_limitdamage").buffConfig.level=<br> (int)(Self.MaxHp \* Self.dynamicVariables["MaxChangeHp"] - Self.dynamicVariables["thisHP"]) +1;});
ClearScript:
ReducePerTurn: 0
ReducePerAttacked: 0
ReducePerUse: 0
UpperBound: 99999
Icon: Icon/buff/限伤
Type: 指示物
Rarity: 0
Note:
Name: 限伤
Description: 本回合还可受到层数点-1的伤害。
Name_en: Damage Limit
Description_en:
第 1 列: 已完成